PCE/CD模拟器 Ootake 发布新版,更新内容如下:
2009/01/20 1.68 released
- At starting, when the game that set the resume ("File->Set Resume" menu)
was opened, the bug that the resumed setting was not reflected in the
display of the menu (generated by 1.67) was corrected.
- The speed and timing were brought close to a real machine more. In the
battle scene of "Farjias no Jakoutei", the problem that the screen falls
into disorder by one frame (generated from v1.61) was solved.
+ I have an important news for the person who compiles(builds) the attached
source file and is using it. It is a switch of my development environment
for "Windows Vista"(and the later windows version).
I will use "Visual C++(Visual Studio)" from the next version (schedule).
Therefore, the appended source code becomes it for "Visual C++", too. It
is likely to be able to compile even in the environment before (MinGW,
gcc) by a little correction. However, "Visual C++ Express" is being
distributed free of charge by Microsoft Corporation now. I think that it
compiles easily when it is used