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12-2101No$GBA v2.6
07-0302iDeaS 1.0.2.5 简体中文汉化版
01-2603No$gba 2.6a
07-2504NDS图形放大器myZoom v1.8.27
08-1105DeSmuME Ver 2.010最新优化版
02-2506DeSmuME 0.9.7 中文正式版
10-1207iDeaS 1.0.1.9 Beta 简体汉化版
新版改进如下:
# add "finished" movie mode to make TASing less annoying (so you don't have to restart the movie every time you let it reach the last frame). fixed some little bugs like a movie loading crash bug too.
# Shut up annoying gcc warning about initialization vs declaration order.
# Lot of functions could be made static, add proper declaration for _hack_getMatrixStackLevel().
# Reorder field initialization to shut up gcc warnings.
# execRasterizerUnit can be static.
# Use the same type as the declaration.
# Add missing parens.
# Reorder class variable initialization in order to shut up gcc warnings.
# support multiple game devices.
# fix bug preventing use of joysticks for hotkeys (even though they could be bound)
# zero dma src/dst addresses on reset; clean up dma code; fix texture dumping; cleanup in new texcache code
# fix warnings and more gcc pedantic errors
# fix 64bits compilation
# rewrite texture cache, change commandline from --single-core to --num-cores=N, add multithreading to rasterizer, add toggles to 3d config to disable fog+edgemarking for little speedups in games that use them.