UPDATES:
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0.50a2:
All memory needed is pre-allocated, and all malloc() are deleted.. This is done for those who cannot run nesDS well.
The average length of roms' names MUST be lower than 64bytes, for saving memory.
MAX_ROM_SIZE is set to 3M.
Delay for multi-player is slightly lower.
Mapper4 is updated. e.g. tmnt3 works well now.
Path for nesDS.ini is updated. Available paths now