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11-2501多机种模拟器DSP Emulator 0.10b
08-0602[多机种模拟器] BizHawk 1.7.4
11-2703[多机种模拟器] BizHawk 1.9.0
07-0304多机种模拟器 Mednafen 0.8.C
06-1305多平台模拟器Mednafen-rr v1.1
07-0106[多机种模拟器] Mednafen 0.9.38
09-2207[MAME/MESS模拟器]MEWUI v0.205(
•Released August 3rd
•Released from release branch, represents trunk revision 7485 and Cherry-picked revisions 7488, 7492, 7493, 7494, 7500
•EmuHawk
◦Check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it, fixes crashes on start up for some computers
◦AVOUT: FFMPEG and Nut writers: reduce memory thrashing issues substantially. Should have no problem keeping up with extraordinarily large sizes now.
◦Fix Autoload last savestate - if this is set, load the state after loading a rom too, instead of only on emulator load
◦Add Screenshot menu item and Ctrl+Shift+C hotkey to copy current client area as a screenshot (as opposed to the ctrl+c raw copy) so you can get scaling and filters too
◦More informative error message during Rom Loading errors such as missing firmware and invalid situations
◦Display Config scanline intensity maximum was meant to be 256
◦Movies
■Fix savestate-anchored movies
■Fix replaying a movie from a game that uses sram
■Fix importing of 3-button .gmv movies
■Play Movie dialog - A stop on frame feature including a "last frame" shorthand option, and turbo seeking
◦Virtualpads
◦Huge speed boost
◦Fix PCE virtualpad I, II, and Run buttons, also fix input display for the Run button
◦Fix the N64 controller pad to better resemble a real N64 controller
◦Add an option "Clear clears analog input"
◦Fix analog input being still held when closing a Rom with the virtualpad open
◦Properly clear analog input when right-clicking
◦Ram Watch/Search
■Performance improvements for the Ram Watch and Ram Search dialogs
■Fix freezing of float values
■When using turbo (shift+tab) still increment change counters and other necessary things even though drawing is being skipped
◦Path Config
■Better ordering and logic of global path entries
■Remove global base from top since it is in the global folder
■Fix Global Rom logic
◦Hex Editor
■Fix exception when displaying a cheat value in a byte size not equal to the cheat itself
■When opening the hex editor from another dialog, open it in the same byte size
•N64Hawk
◦Fix a problem that would cause emuhawk to crash for some video cards when a N64 game is loaded
◦Removing debug text from Glide64mk2
◦Fix stale frames showing after Loadstate for some games (OoT, MM)
◦Added a "Mupen style lag" option to the N64 menu. This will change the lag counter to count non-VI frames as lag (instead of non-input frames). When combined with Config -> Customize -> Advanced -> Frame advance button skips non-input frames, frame advance will now skip over non-VI frames mimicing how Mupen64-rr works.
•NESHawk/Quicknes
◦Disable quicknes mmc5 support, as only CV3 runs at all on it. Instead, fall back to neshawk
◦Fix crash when "NES with QuickNes" is selected, and the user attempts to load a FDS game without a proper FDS BIOS.
◦Fix credits sequence in metal slader glory
◦Quicknes - use bootgod db to display helpful information about roms similarly to neshawk
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